Beta teaser

The Nightbounds: the logo above a knight with a giant sword on a hill at night

The cycle

Each run has two phases. By day you explore, open chests, level up and put a build together. By night you hold off enemy waves that get harder every cycle.

Pixel art, with combat between bullet hell and hack and slash. For Windows and Android.

The combat beta

The first beta tests only the combat; the open world has no quests or characters yet. It includes five characters with their own weapons, stats and passives, more than eighty upgrades, fifteen weapons and one randomly generated stage: the Valley of Knives.

Its purpose is to find synergies, broken builds and balance problems.